Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > BattleShip Blood - mod GUIDE
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This mod is a new water-styled blood map. 40 unique ships from the aoe 1 scout ships to the legendary Ironclad, random bases, lot of new technologies and much more!
This mod is RATED in CS - Casual ladder (AoC Rated Custom Scenarios).
Click here for technical informations and -DOWNLOAD-
- 40 unique ships
- New Civilization and Team bonuses
- More than 30 new researchable technologies (total 100+ added)
- 4 different type of ships. (Fire, Arrow, Bolt, Cannon)
- Choose from 5 specialism to make your ships or base stronger!
- Everyone starts in random base
- All game settings supported, from normal 4v4 to FFA
- More than 1 hour background music
(click on image for bigger picture)
Fully reworked Civilizations and Team bonuses:
How to create your navy:
Behind your base you have 4 ship. Move it to the shallow and you get that unit in your base. You can have maximum only 40 units on battlefield.
How to change creation position:
In your Accursed Tower with the arrows you can set where to create your navy on map. You have three option: Inside your base (default), or to your palisade wall, or to the middle of map.
How to use Panic:
In your Dock on first page click on the PANIC button (blue lightning) or use button "P" cost 3 wood. It's kill all enemy units in your base.
How to use Middle blast:
In your Dock on first page click on the Middle blast button (red lightning) or use button "A" cost 2 wood. It's kill all enemy units in middle of map, and on the four medium water.
How to kill enemy's creator units:
In your Accursed tower for 1 wood (the anchor icon) you can do it. The color of X shows the targetable players. Can use only on enemies. If all units on battlefield died ( / ship type), then it's possible again to make navy.
How to create Torpedo:
In your Dock on second page (pic1) after researched Chemistry (pic2) you can create Torpedo (button "T"). Cost 15 gold. (pic3)
Wood = used for PANIC and Middle blast (you get 2 wood every 10 min)
Food = kills
Gold = your gold ( you can use it in your Dock)
You get gold by standing on the middle medium or deep water. The medium waters are not stacking up, only with deep water.
Medium water (orange) = 1 gold every 2 minutes
Deep water (red) = 1 gold every 1 minutes
Razing = 1 gold
Catch up system: This new feature is made for less lucky players to able win from bad starting. Every 5 minutes all player get +50 bonus kills, but every time when you kill 10 units, this time is increasing by 30 second.
Fire Ships:
Range = Small
Attack speed = Fast
Armor = Good pierce
Movement speed = Fast
Attack bonus vs Cannon Ships
Weak vs Bolt Ships
Cannon Ships:
Range = Huge
Attack speed = Slow
Armor = Normal but big health
Movement speed = Slow
Attack bonus vs Arrow Ships
Weak vs Fire Ships
Arrow Ships:
Range = Medium
Attack speed = Medium
Armor = Normal
Movement speed = Fast
Attack bonus vs Bolt Ships
Weak vs Cannon Ships
Bolt Ships:
Range = Big
Attack speed = Low-Medium
Armor = Good melee
Movement speed = Medium
Attack bonus vs Fire Ships
Weak vs Arrow Ships
For more tips read Instructions and Hints
DOWNLOAD BattleShip Blood mod
Everyone have max 44 units (40 on battlefield 4 for creating) so max 352 unit. It should work without any problem. But it's fresh made, not did too much test, just uploaded and now watching ingame situations.
Yes.... I think we need to talk about your dreams. You have a problem.
1. Gold sometimes unfair, maybe raze should give, but then I need to get info about how to make anti-delete when buildings are not placed from start (pls map which have this mechanism).
2. Overfarming - if a player gets too much kills, then he gets later more. Other players can't even stop him with 1v2 or 1v3 too. There should be an option to slow down the strong players, or winner will be 100% too early.
Thanks for idea, but I think it's okay if you use keybinds for it. (p = panic, a = middle blast)