Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > General CS Discussions > RCB Fair Mod Restored
[1]
1 14 arasından ilk 14 - 0 görüntüleniyor
2 Kullanıcı(lar) Bu sayfaya bakıyor (30 dakika içinde)
0 üye, 2 ziyaretçi
0 üye, 2 ziyaretçi
Was gerade angesagt ist:
Word Association (73 User)
AoKTS updates (39 User)
CBA PathBlood 1.8.0 (37 User)
🌟 Let's Restart Custom Scenar... (31 User)
1.6 reward campaing (30 User)
TIW 2020 Map votes (29 User)
Photos of Voobly Players (29 User)
Aktivste Beiträge der letzten Woche:
Torneo 1v1 HUMAITA / HUMAITA 1... (13 Beiträge)
Restore Problem (12 Beiträge)
AOM Error "Unsupported Grap... (9 Beiträge)
If there is chance to advertise ... (8 Beiträge)
Which AI can play DE Islands cus... (7 Beiträge)
🌟 Let's Restart Custom Scenar... (5 Beiträge)
Old VCOM/Tournament forums (4 Beiträge)
Thank you.
Now don't change anything with out asking rcb players man.
we still need Rated RCB user mode ..
Not intended. I'll double check it.
Now don't change anything with out asking rcb players man.
No promises.
8.20.17
8.20.17
It's ok with me I will ow this ad well.
But you do know bringing cartel closer to pyramid does allow units ranged 8 to kill a player with powered units but it so so makes it hard to rush any archer civ
So now martels need 2 to 3 full pop rush to kill a archer civ.
Reverted.
Based on feedback I reduced stone cost slightly too.
I adjusted the palisade wall graphic too so you can see it through buildings. This will prevent the view exploit.