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sounds like a lot of work for Gallas for an awful gamemode that nobody will play.
just play roll the dice if you want a good single-unit ffa game.
+1
Come play, Weasel.
Why not just make a map called "sheep explores world", where your task is to scout as much of the map as possible and the player with the highest map reveal wins. Sounds just as much fun as this.
And i dont get why 43 people vote with yes, half of them wont even try this gamemode at all, the other half will play it one or two times and then it ends up with all the other stuff that never gets played. People only vote with yes because it doenst involve any work for them at all. In reality they dont give a **** and wont play it.
nihal is very good girl, awesome host, nice decision kaldkhadkjhakjshdhaskdh
Lol i agree once LyF always LyF
http://www.voobly.com/forum/thread/225179
What you say about attack types it can be easily made like in this fun mod, but the auto-attack is unsure, since the weapon drop ability (relic down) is the prio, not the regular one. Camo also can be made, if I find a way which upgrades the graphics not the unit.
With circle I had dif idea. It would be work as the no rush mod's timer and cobra racing's hidden wolves (if wolf will attack that monk with relic). If wolf won't work, maybe many many player-controlled hidden buildings, which cannot attack the same type, only the units.
I still think the making is not that hard, just the idea behind mechanisms and a lot of thing may not possible to do and that makes the whole project down.